local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133217261
L1_1 = {}
L1_1.group_ID = 133217261
L1_1.trigger_playRegion = 261006
L1_1.gadget_1 = 261002
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 261001
L3_1.gadget_id = 70950068
L4_1 = {}
L4_1.x = -4400.976
L4_1.y = 165.351
L4_1.z = -3827.811
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 8.288
L4_1.y = 42.746
L4_1.z = 340.539
L3_1.rot = L4_1
L3_1.level = 10
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 261002
L4_1.gadget_id = 70290117
L5_1 = {}
L5_1.x = -4405.269
L5_1.y = 169.256
L5_1.z = -3810.249
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 341.689
L5_1.y = 321.448
L5_1.z = 349.353
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 261004
L5_1.gadget_id = 70950069
L6_1 = {}
L6_1.x = -4379.001
L6_1.y = 181.887
L6_1.z = -3832.494
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 261008
L6_1.gadget_id = 70950068
L7_1 = {}
L7_1.x = -4428.558
L7_1.y = 171.33
L7_1.z = -3798.169
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 355.062
L7_1.y = 353.678
L7_1.z = 0.177
L6_1.rot = L7_1
L6_1.level = 30
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 261009
L7_1.gadget_id = 70950068
L8_1 = {}
L8_1.x = -4391.202
L8_1.y = 163.36
L8_1.z = -3816.446
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 10.149
L8_1.y = 48.208
L8_1.z = 341.414
L7_1.rot = L8_1
L7_1.level = 30
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 14
L8_1 = {}
L8_1.config_id = 261010
L8_1.gadget_id = 70950069
L9_1 = {}
L9_1.x = -4388.701
L9_1.y = 181.861
L9_1.z = -3783.133
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 14
L9_1 = {}
L9_1.config_id = 261011
L9_1.gadget_id = 70950069
L10_1 = {}
L10_1.x = -4431.33
L10_1.y = 187.913
L10_1.z = -3841.437
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 356.983
L10_1.y = 0.083
L10_1.z = 356.853
L9_1.rot = L10_1
L9_1.level = 30
L9_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 261006
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 60
L4_1 = {}
L4_1.x = -4411.55
L4_1.y = 167.007
L4_1.z = -3816.516
L3_1.pos = L4_1
L3_1.area_id = 14
L4_1 = {}
L5_1 = "Move_Electric_Stake_Play"
L4_1[1] = L5_1
L3_1.team_ability_group_list = L4_1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1261007
L3_1.name = "VARIABLE_CHANGE_261007"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_261007"
L3_1.action = "action_EVENT_VARIABLE_CHANGE_261007"
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 261001
L6_1 = 261002
L7_1 = 261004
L8_1 = 261008
L9_1 = 261009
L10_1 = 261010
L11_1 = 261011
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "VARIABLE_CHANGE_261007"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 261006
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = A1_2.param1
  L3_2 = A1_2.param2
  if L2_2 == L3_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "successed"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_VARIABLE_CHANGE_261007 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "open"
  L5_2 = 1
  L6_2 = 133217241
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 133217246
  L5_2 = 246002
  L6_2 = GadgetState
  L6_2 = L6_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_VARIABLE_CHANGE_261007 = L2_1
L2_1 = require
L3_1 = "BlackBoxPlay/ChargingPort"
L2_1(L3_1)
